#What is Html5
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Presenting…Dragon Age: Solas Dress Up Game (Remastered in HTML5)
Now in HTML5 and updated for Veilguard (red lyrium dagger included)! I…finally got around to updating my old Flash-based Solas dress up game I made in 2015 (how time flies) to HTML5!! (Old game here)
Love him? Hate him? Dress him up in his (your) favourite outfits! Or put him in things he will never wear! Mix and match! The possibilities are endless! Layering clothes is completely possible and intentional!
Let him tear the Veil in Arlathan (almost) stark naked. Make him attend Halamshiral in nothing but his underwear! Watch as he wears his ‘Hierophant’ outfit in Crestwood before breaking your Lavellan’s heart, or simply relish the unwashed apostate hobo look back in Haven.
This is the culmination of 3 weeks of near-daily late nights LOL and my love letter to those old Flash games and dress up games I think many of us are familiar with! Finally done with it just in time for Veilguard (yes I procrastinated, as usual). Best played on the PC, it’s not optimised for Mobile, I think.
Enjoy!! I’ll love to see your creations :) happy dressing (or…undressing) your Solas!
#dragon age#dragon age the veilguard#FanFriDAys#veilguard#datv#da4#dragon age inquisition#solas#bioware#da3#dress up game#the html5 coding took me longer than the drawing wtf#dress up the dreadwolf#what am i doing with my life#html5#secretmage
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#do you know this game#no one has to die#html5#mod's picks#i played this wayyyyy back in the day but i enjoyed it from what i remember
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i could totally make a video game. easy peasy
#lucky.pdf#played the little game i made for class that one time like the adobe animate html5 one and i was like#why the fuck did i immediately dismiss ren'py as an option for an engine. i can just plot stuff out in twine again too. what is stopping me#the thing that is stopping me is the fact that i have zero ideas
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man the death of flash really just like. marked an era for the internet in general huh. like i know the general web was on a consumerist decline beforehand but just the whole impalement of 'thing you can watch/play freely in your browser that some random guy made in a single afternoon' really just removed a whole avenue of creativity from the base up.... and from that the rest of the web's only further conglomerated
#i dont know. flash was a really unique and accessible way to just make weird shit#like what do you do now. fuck around with html5 or whatever. shits different....#even the kind of stuff people suggest nowadays for browser games is like. really subpar and simplified compared to the shit people used to#make. and i know part of the incentive for that is because devs have moved on to just making proper applications and like. Actual Games#but yknow. the quaint stuff was cool#.mid
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Progress. Slow, eventual progress.
Getting a bit tired of staring at this, but at least it's no longer color-vomit.
#web design#front end development#portfolio#mr. run and jump#i do not remember if that's actually what i was credited under rip#edited the colors of the entire site hows about that#it's cleaner and better but definitely needs more improvement#htmlcoding#html5#css#html css
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youtube
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Been really digging Frank's Laboratory on Youtube for JavaScript + Canvas tutorials since coming across him this past week. He keeps everything clear and shows patience for beginners. It's really been keeping me motivated to learn game dev in JS too! My dream...
#he goes through each thing and intentionally puts in mistakes to show how to troubleshoot them too!#super valuable to learn troubleshooting code and knowing what to look for 👍#also you guys GOTTA see his insane Canvas particle effects and animations PLEASE GO LOOK#regardless if you understand the code behind it it's mesmerizing!!#wk speaks#programming#javascript#web development#html5 canvas#game development#I've made a few simple games the last few months from other channels too#I love Youtube for learning these things 'cause I do best with step-by-step demonstrations I can follow#some don't explain things super well though so I don't get to fully understand what I followed#I gotta try my hand at tic-tac-toe again where I can understand the mechanisms of mapping its varied win/lose conditions#my first time doing it there was some binary code manipulation that lost me so much sdfsdf#I'm not THAT advanced yet oh gosh
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What is .NET Blazor
.NET Blazor is a web framework by Microsoft, allowing developers to build interactive web applications using C# and .NET, with both client-side and server-side options.
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Exploring the Basics: What is HTML? Welcome to The Common Coder! For our first video, we answer the question of "What is HTML?" by exploring the absolute basics of HTML. We talk about HTML documents, tags and elements, and wrap up with a demo on how to create our very first HTML file. Enjoy!
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#web development#web developers#html5 development#html css#html tutorial#html tags#html5games#htmltraining#htmllearn#people are only just realising what html stands for and they’re baffled#frontend
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HTML TO XML PRASER
The HTML to XML Parser Code Converter is a free online HTML to XML Parser tool that helps programmers and developers convert their HTML code into XML. The HTML to XML Parser is free and easy to use, and HTML to XML Parser can be used to convert HTML code into XHTML and other formats.
If you want to use it click on me
#Html to XML#html help#html tutorial#people are only just realising what html stands for and they’re baffled#html5 development#html5 css3#python#developer#java#javascript#coder#seo tools#toolshed#html codes#html entity decode#html text#html elements#html tags
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It's been a week and a half (perhaps more?) and over 50 different html5/css tutorials saved, and this is what I have to show for my efforts thus far 🥲
my favorite part of this so far has been making the sidebar buttons
#I got it to be responsive for desktop but it looks like hell on mobile preview and I don't know how to fix it but I'm doin something here...#this is using the ways of ye olde internet and not prepackaged wordpress that I keep seeing everyone try to push#story of seasons
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Hi! I'm trying to figure out how to convert my current and future Twine games on itch into something I can publish on Steam or the Google Play store. How did you go about it with Arcadie? There's a lot of conflicting advice and tutorials out there, so I'd love to hear from someone who's actually successfully done it!
Hello!
Check out my Twine resources post, specifically the last section ("App builder").
To publish on Steam, you need to convert your HTML5 game (which is what Twine creates) into executables. For Windows/macOS: I used lazerwalker's Twine app builder. Read the instructions carefully. Using it may seem daunting at first glance, but just follow the steps.
To publish on Google Play/iOS, you need to convert your Twine game to an app -> I used WebIntoApp. Copy-pasting the warning under my other post: the Android app it creates is outdated for Google Play, you'll need to update the source code yourself.
To be perfectly candid, this whole process is one of the main reasons I've moved away from using Twine. Having to rely on 3rd party apps/software that are not being maintained is really not ideal.
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whats the visual difference between html5 and stuff that isn’t html5…
what I consider html5 like visually is modern corporate websites
Like really clean ubiquitous websites made way after whats considered the golden age of the internet. html5 started 2014 But like what i have in mind is just really recent website design trends
look at the contrast. 2005 to 2025. WHO LET THIS HAPPEN. I also consider corporate memphis sensible to envision when talking abt this current era. Very marketable very unified.
Like all this to say I think I could see how this would be considered nostalgic in the future should there be pervading design trends big enough to revert the internet back to maximalism. obv My answer isnt exactly the correct one because well this overall "aesthetic" doesnt really have a name yet and we're currently living through it And we know it sucks cus of all the ads and minimalism pervading through everything but with the right lens i can see how this would be considered nostalgic in a few years time
edit:
Havent finished 17776 yet but the cover site of it i feel is another example of what it can look like. And also the feeling of thinking about .webp files. This is included in my definition
edit2:
as someone pointed out in replies minimalism is also the result of faster load time in pages, And might i add the ubiquity of most websites is so that users can better intuit where certain elements of a webpage are for websites they've never used before. Like you visit a new website and you know where the nav is cause the ☰ button is in some corner of the site and you know you have to click it to access links to the other pages. So its not all bad these trends have a purpose. I just think that right now theyre executed a bit ugly
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